<?xml version="1.0" encoding="windows-1257"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">
<channel>
<title>Strategies - Mobiles-club - Java games, themes, wallpapers, ringtones</title>
<link>http://www.mobiles-club.com/</link>
<language>ru</language>
<description>Strategies - Mobiles-club - Java games, themes, wallpapers, ringtones</description>
<generator>DataLife Engine</generator><item>
<title>Heart Of Mechanics</title>
<guid isPermaLink="true">http://www.mobiles-club.com/java/strateg/934-heart-of-mechanics.html</guid>
<link>http://www.mobiles-club.com/java/strateg/934-heart-of-mechanics.html</link>
<description><![CDATA[<div style="text-align: center;"><img src="http://www.mobiles-club.com/uploads/1225461864_heartsofmechanics01.png" alt="Heart of mechanics" width="367" height="432" /></div>
<div>Heart of Mechanics shares the same vision of Empire Counterattack that Earth Alliance, again, guards the world against potential fear. It is a blend of action and RPG tactics featured with heavy metal mech-warrior, devastating weaponry and highlights in affection and belief between pilots. <br /> <br /> The Lieutenant of Earth Alliance was astonished to know that recent depredation in the town was made by his Corp of Mechanics! Evil Nest, an evil warfare organ had erased memories of pilots of the Corp and the well-equipped mech-warriors became implements of their ignoble plan! <br /> <br /> You must liquidate the force of Evil Nest and put down the dispute before mayhem ensues. Shoot them up with bountiful arsenal of weaponry and manage the corp of mech-warriors strategically!Heart of Mechanics shares the same vision of Empire Counterattack that Earth Alliance, again, guards the world against potential fear. It is a blend of action and RPG tactics featured with heavy metal mech-warrior, devastating weaponry and highlights in affection and belief between pilots. <br /> <br /> The Lieutenant of Earth Alliance was astonished to know that recent depredation in the town was made by his Corp of Mechanics! Evil Nest, an evil warfare organ had erased memories of pilots of the Corp and the well-equipped mech-warriors became implements of their ignoble plan! <br /> <br /> You must liquidate the force of Evil Nest and put down the dispute before mayhem ensues. Shoot them up with bountiful arsenal of weaponry and manage the corp of mech-warriors strategically!</div>
<div> </div>
<div><strong>Screen sizes:</strong> 176x208, 176&#1093;220, 128&#1093;128, 240x320</div>]]></description>
<category><![CDATA[Strategies]]></category>
<dc:creator>V3nom</dc:creator>
<pubDate>Fri, 31 Oct 2008 16:10:09 +0100</pubDate>
</item><item>
<title>Transformers G1 Awakening</title>
<guid isPermaLink="true">http://www.mobiles-club.com/java/strateg/882-transformers-g1-awakening.html</guid>
<link>http://www.mobiles-club.com/java/strateg/882-transformers-g1-awakening.html</link>
<description><![CDATA[<div align="center">
	<img title="Transformers G1 Awakening" alt="Transformers G1 Awakening" style="border: medium none ;" src="http://www.mobiles-club.com/uploads/1218194219_transformers-g1-awakening.jpg" /></div><br />
<br />
The time has come, the Autobots and Decepticons are going to finish their war, once and for all, and nothing is going to stop them, unless you get a call from your mom.<br />
<br />
“Transformers G1: Awakening” will be coming to cell phones later this year courtesy of mobile publisher Glu, and anyone with a compatible handset will have a chance to help Optimus Prime and the Autobots finish their fight against Megatron and the Decepticons.<br />
<br />
This new “Transformers” game is inspired by the simplified turn-based strategy genre that the “Advance Wars” series started, and uses the original Generation One Transformers from the animated series, and not the Michael Bay blockbuster from last summer, as the basis for the storyline and art style.<br />
<br />
The game unfolds on a grid-based playing field, where you control the movements and actions of the Autobots, as you try to complete the objective for the level and combat Decepticons. In one of the levels I saw, the player controlled Bumblebee as he was trying to capture a pylon for a bridge that was under the Decepticon’s control. In order to do so, he had to make his way to the pylon and capture it. Only Soundwave stood in his way.<br />
<br />
Being a Transformer, Bumblebee had two methods of movement, either transformed as the car, or in robot form. If the player opts to move Bumblebee around the board in car form, then he can move a greater number of squares, as well as has increased armor, but should he have to do battle, his ability to attack is limited. However, if Bumblebee is transformed then he has a decreased amount of mobility, but he is ready to stage a full-on battle with the Decepticons. Each of the Autobots has their own strengths and weaknesses on the board and in battle, all of which are based on their history within the Transformers Universe.<br />
<br />
Much like “Advance Wars” the combat is turn-based, but there is a slight twist. At the end of each turn the player has the option to transform. This adds another level of defensive strategy to the game; encouraging the player to take into consideration whether they are likely to be attacked or not. I was told the designers did this to really encourage as much transforming as possible.<br />
<br />
When the Autobots were close enough to the Decepticons for there to be combat, the game cut away from the grid to show gorgeous full screen animations the Transformers battling. Transformers in adjacent squares can lend supporting fire , making it possible to have more than a one-on-one attack.<br />
<br />
The game was demoed on a Nokia N95 Ngage handset and the graphics looked amazing. The cutaway battle scenes looked as if they were late PS1 quality 3D graphics, and to have something like that coming out of a cell phone is impressive. For anyone who has played any of the “Advance Wars” games the one handed keypad based controls should feel very comfortable.<br />
<b>Screen sizes:</b> 240x320 (SE),  240x320 (Nokia s40v3),  240x320 (Nokia s60v3)]]></description>
<category><![CDATA[Strategies]]></category>
<dc:creator>V3nom</dc:creator>
<pubDate>Fri, 08 Aug 2008 14:22:54 +0200</pubDate>
</item><item>
<title>Age of Heroes V</title>
<guid isPermaLink="true">http://www.mobiles-club.com/java/strateg/858-age-of-heroes-v.html</guid>
<link>http://www.mobiles-club.com/java/strateg/858-age-of-heroes-v.html</link>
<description><![CDATA[<div align="center">
	<img title=" Age of Heroes V" alt=" Age of Heroes V" style="border: medium none ;" src="http://www.mobiles-club.com/uploads/1215339781_aoh-v.jpg" /></div><br />
There are immortal legends and stories – but heroes are mortal. Death always tells, and only bones of great armies will remain on the battlefields, and the tombs of great lords will be covered with weed. All are equal in the end, killers will join their victims, and lions will lie near the lambs.<br />
But there is a story of heroes overcoming death.<br />
<b>Screen sizes:</b> 128x128, 128x160, 130x130, 132x176, 176x208, 176x220, 240x320]]></description>
<category><![CDATA[Strategies]]></category>
<dc:creator>V3nom</dc:creator>
<pubDate>Sun, 06 Jul 2008 14:14:14 +0200</pubDate>
</item><item>
<title>Tower Wars: Time Guardian</title>
<guid isPermaLink="true">http://www.mobiles-club.com/java/strateg/765-tower-wars-time-guardian.html</guid>
<link>http://www.mobiles-club.com/java/strateg/765-tower-wars-time-guardian.html</link>
<description><![CDATA[<div align="center">
	<img title="Tower Wars: Time Guardian" alt="Tower Wars: Time Guardian" style="border: medium none ;" src="http://www.mobiles-club.com/uploads/1206466207_tower-warstime-guardian.jpg" /></div><br />
Strategy games now become accessible to the most casual audience. No need to juggle between 20 different menus or to deploy dozens of units... all you have to do is position your defensive towers in such a way as to block the waves of enemy attacks. Your mission is simple: stop “Chaos”, the evil lord of time, from overturning the most important events in human history!<br />
<br />
Prevent Chaos' troops from reaching the crystal of time at the end of the path.<br />
You will lose life/energy for every enemy that slips by. You will get money each time an enemy is killed.<br />
Spend your money to buy new towers, to upgrade the existing ones, and even to move to the next age.<br />
Each enemy has is own characteristics (armour, flying, speed, etc.) and the tower you'll choose to create will need to take it into account.<br />
<br />
Press « ok » or « 5 » to display the tower menu.<br />
“ok” or “5” to build your towers<br />
“*” to cancel and change towers<br />
If you move the cursor on top of an existing tower and press “ok”, you could choose to upgrade or sell it.<br />
« # » skips the countdown before the next wave<br />
<span style="font-weight: bold;">Screen rezoliution:</span> 176x220]]></description>
<category><![CDATA[Strategies]]></category>
<dc:creator>V3nom</dc:creator>
<pubDate>Tue, 25 Mar 2008 21:02:01 +0100</pubDate>
</item><item>
<title>Townsmen 5</title>
<guid isPermaLink="true">http://www.mobiles-club.com/java/strateg/542-townsmen-5.html</guid>
<link>http://www.mobiles-club.com/java/strateg/542-townsmen-5.html</link>
<description><![CDATA[<div align="center"><img src="http://www.talpykla.com/files/3008/towsmen.gif" style="border: none;" alt='Townsmen 5' title='Townsmen 5' /></div><br /><b>English:</b><br />In the game Townsmen you are given the position of mayor and it is up to you to make your small village become a city. The way to this goal leads trough clever managing of your work force, finances and of natural resources. With your finances and with resources you will build a lumberjack’s house for example. Assign people from living quarters (workforce) to work there and you will soon get some wood . The surplus of wood you can sell on the marketplace and from the acquired finances hire another workforce or build another house.<br /><b>Lithuanian:</b><br />Gana įdomi strategija. Išmėginkit.<br /><b>Screen sizes:</b><br />All screens-multiscreen<br />]]></description>
<category><![CDATA[Strategies]]></category>
<dc:creator>V3nom</dc:creator>
<pubDate>Sat, 12 Jan 2008 12:11:26 +0100</pubDate>
</item><item>
<title>Panzer General (Bluetooth)</title>
<guid isPermaLink="true">http://www.mobiles-club.com/java/strateg/367-panzer-general.html</guid>
<link>http://www.mobiles-club.com/java/strateg/367-panzer-general.html</link>
<description><![CDATA[<div align="center"><br />
	
	<img src="http://mobiles-club.com/uploads/1197115065_gameplay.jpg" style="border: medium none ;" alt="Panzer General (Bluetooth)" title="Panzer General (Bluetooth)" /></div><br />
<span style="font-weight: bold;">English:</span><br />
Good war strategic game. Can play over Bluetooth.<br />
<span style="font-weight: bold;">Lithuanian:</span><br />
Labai įdomi strategija. Pats išbandžiau nenusivyliau. Galima žaisti per Bluetooth.<br />
<span style="font-weight: bold;">Rezoliution/Rezoliucija:</span><br />
176x220<br />
240x320<br />
128x160_se<br />
240x320_bluetooth<br />
176x220_bluetooth]]></description>
<category><![CDATA[Strategies]]></category>
<dc:creator>V3nom</dc:creator>
<pubDate>Thu, 03 Jan 2008 00:44:20 +0100</pubDate>
</item><item>
<title>Pornmanager 2</title>
<guid isPermaLink="true">http://www.mobiles-club.com/java/strateg/479-pornmanager-2.html</guid>
<link>http://www.mobiles-club.com/java/strateg/479-pornmanager-2.html</link>
<description><![CDATA[<div align="center"><img src="http://mobiles-club.com/uploads/1199231734_pmanager.jpg" style="border: none;" alt='Pornmanager 2' title='Pornmanager 2' /></div><br /><b>English:</b><br />Continuation of the adult economic strategy - this pornography fault simulator. New models every day, the best sample surveys girls frank entertainment and, of course, sweet life of the producer. Create your own pornoimperiyu!<br />The object of the game is to become a powerful and prosperous pornobaronom. Personal equipped studios for your own villa. As producer of erotic films, you respond to a scenario survey and the choice of artists. Finished films can be sold, a regular analysis of market and sales statistics show how your films are in demand.<br />How successful pornography manager, you must take care of your good mood stars. After all, this industry is particularly human role. Yes, and no eye-cascade in Weizmann works even this director is Lars von Trier. Who knows, and you can zatailsya successful director of all time!<br /><b>Lithuanian:</b><br />Ekonimė strategija.<br /><b>All screen sizes</b>]]></description>
<category><![CDATA[Strategies]]></category>
<dc:creator>V3nom</dc:creator>
<pubDate>Wed, 02 Jan 2008 02:04:19 +0100</pubDate>
</item><item>
<title>Theme Park Tycoon</title>
<guid isPermaLink="true">http://www.mobiles-club.com/2007/12/16/theme-park-tycoon.html</guid>
<link>http://www.mobiles-club.com/2007/12/16/theme-park-tycoon.html</link>
<description><![CDATA[<div align="center"><img src="http://mobiles-club.com/uploads/1197760940_1.jpg" style="border: none;" alt='Theme Park Tycoon' title='Theme Park Tycoon' /></div><br /><b>English:</b><br />Enjoy the wonderful world of Theme Park Tycoon. Use all your creativity and create a gorgeous amusement park with a variety of 43 rides in this unique and great simulation game on your mobile. Have fun watching your visitors enjoying your own park!<br /><b>Lithuanian:</b><br />Sukurkite savo atrakcion&#371; park&#261;. Tycoon m&#279;g&#279;jai nenusivils.<br /><b>Rezoliution/Rezoliucija:</b><br />240x320 (SE)<br />176x220 (SE)<br />240x320 (Nokia s60v3)<br />176x208<br />128x128/128x160]]></description>
<category><![CDATA[Strategies]]></category>
<dc:creator>V3nom</dc:creator>
<pubDate>Sun, 16 Dec 2007 01:33:11 +0100</pubDate>
</item><item>
<title>SWAT Elite</title>
<guid isPermaLink="true">http://www.mobiles-club.com/2007/12/14/swat-elite.html</guid>
<link>http://www.mobiles-club.com/2007/12/14/swat-elite.html</link>
<description><![CDATA[<div align="center"><img src="http://www.talpykla.com/files/3008/1197577869_123.gif" style="border: none;" alt='SWAT Elite' title='SWAT Elite' /></div><br /><b>English:</b><br /> SWAT Elite Troops for mobile is based on the successful and award-winning SWAT PC franchise from Sierra Entertainment. The latest mobile game features a new "Instant Tactical Decision" system that forces players to make immediate, split-second decisions. The game also features a new and improved aiming system that raises the intensity and accuracy of gunfight battles.<br /><b>Lithuanian:</b><br />Auk&#353;&#269;iausio pasirengimo policininkai/kariai j&#363;s&#371; rankose. Suplanuokite tobula i&#353;laisvinimo operacija ir i&#353;bandykite savo sugeb&#279;jimus.<br /><b>Rezoliution/Rezoliucija:</b><br />SE:<br />128x160<br />176x220<br />240x320<br />Nokia:<br />176x208<br />240x320<br />352x416]]></description>
<category><![CDATA[Strategies]]></category>
<dc:creator>V3nom</dc:creator>
<pubDate>Fri, 14 Dec 2007 16:36:44 +0100</pubDate>
</item><item>
<title>Casino Manager</title>
<guid isPermaLink="true">http://www.mobiles-club.com/2007/12/06/casino-manager.html</guid>
<link>http://www.mobiles-club.com/2007/12/06/casino-manager.html</link>
<description><![CDATA[<div align="center"><img src="http://www.part.lt/img/e873e9f9846486b4222d13c804734aed146.gif" style="border: none;" alt='Casino Manager' title='Casino Manager' /></div><br /><b>English:</b> <br /> The first Casino management tycoon game available on your device. Have your own casino! You can be rich.<br /><br />Casino Manager is a strategic simulation, in which you have to manage your own Casino and try to rise from rags to riches. You are the president of the casino and got to make the right decisions to run it successfully. Purchase slot machines and game tables and hire people to make the casino run without any problems. Expand casino to have more customers and upgrade all the interiors. Get rich! <br /><b>Lithuanian:</b><br />Puiki ekonominė strategija.<br /><b>Rezoliution/Rezoliucija:</b><br />240x320 (SE k800i)<br />128x128 (Nokia s40v2)<br />128x160 (Nokia s40v2)<br />240x320 (SE S700)<br />208x208 (Nokia s40v2)<br />176x208 (Nokia s60v2)<br />240x320 (Nokia s40v3)<br />240x320 (Nokia N73)<br />240x320 (Nokia N95)<br />128x128 (SE)<br />128x160 (SE)<br />176x220 (SE K700)<br />176x220 (SE K750)]]></description>
<category><![CDATA[Strategies]]></category>
<dc:creator>V3nom</dc:creator>
<pubDate>Thu, 06 Dec 2007 15:59:35 +0100</pubDate>
</item></channel></rss>